Combat Rule Mods

Where you hit

When a natural 15 or higher is rolled on an attack roll, the player or GM may choose to roll a d12 to determine impact location. If they opt out, damage is applied as normal. This option is not available to minions. Impact results:

1. Forehead (normal damage)
 2. Back of the head (normal damage)
 3. Neck (double damage)
 4. Left shoulder (normal damage)
 5. Right shoulder (normal damage)
 6. Heart (double damage)
 7. Gut (double damage)
 8. Groin (triple damage)
 9. Upper leg left (half damage, slowed to 3/4 speed for 2 rnds)
10. Upper leg right (half damage, slowed to 3/4 speed for 2 rnds)
11. Lower leg left (quarter damage, slowed to 1/2 speed for 2 rnds)
12. Lower leg right (quarter damage, slowed to 1/2 speed for 2 rnds)

Combat Rule Mods

The Shifting Shards insomniak68